
Description
The original post is the following one (EPILEPSY WARNING): https://www.reddit.com/r/blender/comments/1q5yxke/comment/ny5cbod/?c1 i didn't find a way to replicate procedurally the inflation effect, since it needs to inflate from a center point or shape outwards in all directions and i don't know if that's possible with nodes (maybe i lack the math knowledge) but i'm kinda happy with the effect that i got) I've put the warning just in case, i think as mine is slower it shouldn't be a problem but you never know.
| File Name | RedditEffectExperiment.blend |
| File Size | 158.9 KB |
| Polygons | N/A |
| Vertices | N/A |
| Blender Version | 5.0.1 |
| Render Engine | Eevee |
| UV Mapping | No UV Mapping |
| Game Ready | |
| Animated | |
| Rigged | |
| Uses Sculpting | |
| Ready for 3D Printing | |
| 3D Scanned | |
| Grease Pencil | |
| Low Poly | |
| High Poly | |
| Synthetic Data |
| Procedural Materials | |
| Texture-based Materials | |
| Both (Procedural & Texture) | |
| No Materials |
| Geometry Nodes | |
| Shading Nodes | |
| Compositing Nodes |
The original post is the following one (EPILEPSY WARNING): https://www.reddit.com/r/blender/comments/1q5yxke/comment/ny5cbod/?c1 i didn't find a way to replicate procedurally the inflation effect, since it needs to inflate from a center point or shape outwards in all directions and i don't know if that's possible with nodes (maybe i lack the math knowledge) but i'm kinda happy with the effect that i got) I've put the warning just in case, i think as mine is slower it shouldn't be a problem but you never know.